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- Subject: Re: digest
- Date: Tue, 26 Jul 1994 09:21:51 +1000
- From: Warwick Allison <warwick@cs.uq.oz.au>
- Precedence: bulk
-
- Ofir Gal wrote:
- >
- >warwick@cs.uq.oz.au said:
- >
- >>Yikes! Be careful! On most graphics hardware, excluding std ST/TT stuff,
- >>screen-to-screen blitting is MUCH faster than blitting from a bitmaps held
- >>off-screen. Also, holding offscreen bitmaps gets extremely expensive as
- >>the depth of the display increases. For example, a small 200x200 bitmap
- >>is 120K on a 24bit display!
- >
- >NVDI 2.5x includes off-screen blits. A separate free program called
- >enhancer does the same. Ask Wilfried for exact details.
-
- This is a different issue. Graphics cards can perform screen-to-screen
- blit operations much faster because they use on-chip acceleration. Blitting
- mainmemory-to-mainmemory is usually pretty fast too. But blitting between
- the RAM on a graphics card and mainmemory is the bottleneck I was talking
- about.
-
- Also, my point about extreme wastage of memory also still remains.
-
- I know it might be hard to resist thinking of one's own machine as the
- target for one's software and optimizing for that, but this really must
- be avoided, especially by anyone want to follow a standard.
-
- --
- Warwick
-